

The game lacks any sort of unifying visual or stylistic theme, probably because Greene and his team rather transparently bought a bunch of their assets from the Unreal Marketplace and haphazardly dumped them over a landscape that anyone moderately experienced with Blender could probably sculpt in a matter of days. However, before players can claw their way to victory, they’ll have to get acclimated to its quirks because PUBG certainly doesn’t make a terrific first impression. This is, largely, a stealth game, and nearly every gunshot in PUBG makes me jump. In practice, the loudest players make the biggest targets, since matches unfold on such a large scale that just finding somebody to shoot can take ages, and spotting someone often happens due to recklessness or negligence on the target’s part. Indeed, the most surprising thing about PUBG is how quiet it is, in stark contrast to the fact that the game’s decidedly wacky promotional image features a man in a tie with his back to an explosion. Those infrequent bursts of chest-thumping glory punctuate long stretches of almost unbearable tension, though. The two times I’ve actually won PUBG matches rank among my all-time most adrenaline-soaked gaming moments. The appeal of such a multiplayer mode is easy to understand, since PUBG becomes increasingly nerve-wracking as the ultimate prize of placing first among a hundred people nears. Roughly a third of the players are eliminated in a match’s opening moments as competitors scramble and claw at each other for the best gear. Since equipment spawns almost exclusively in buildings, densely-packed urban areas yield the highest success rates, but also attract more commotion. A gun with decent range is a must, and a scope is gravy. Players begin matches empty-handed, and must rely on randomized item drops to prepare for battle. Matches can support up to a hundred players, and there are no “lives” – when someone’s killed, they’re out of the game. The setup is that players are airdropped onto a 64-square-kilometer map, wherein they must gather supplies and murder one another until only a single person is left standing. The thirst was there, and Brendan Greene (who previously toyed with this concept in an ARMA 2 mod) was the first to quench it. However, regardless of how many issues it has at the moment, I can already recommend it on the basis that anyone who’s seen movies like Battle Royale and The Hunger Games has probably imagined that a similar premise would make for a pretty killer videogame.
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PUBG is a 2017 release in name only, because this thing is, clearly, still unfinished. I’m also unconvinced that any single PUBG review would be useful for more than a few months, given that its exit from Early Access was clearly just a formality so bloggers would feel less conflicted about including it on their year-end lists. PlayerUnknown’s Battlegrounds had already hit 30 million sales by the time it saw an official Steam release last month, so it’s not as if the game needs validation from highfalutin’ critics at this point. WTF Couldn’t they make the S12Ks pink or something so I wouldn’t keep thinking they’re rifles?
